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TELC 176 - Video Game Design |
This course introduces the student to the development
and design of video games. Students will design and
develop basic video games. Students will learn to
prepare a game plan in developing their games and
create game environments such as action games,
maze games and multi-player games. Students will
learn to use sprites, objects, events and actions and
sounds in game development. They will also learn
game mechanics, interactivity controls, level design,
game variable adjustments, game behaviors, creating
computer-based opponents and methods for making
games challenging to prospective players. Students
will be introduced to software used to create original
game resources such as objects, sounds and visual
elements. Finally students will be able to post their
completed games online to share with others.
3.000 Credit hours 3.000 Lecture hours 0.000 Lab hours 0.000 Other hours Levels: Undergraduate Schedule Types: Hybrid (Synchronous), Lecture/Lab, On-line Study (Synchronous), On-line Study (Asynchronous) Hum/Engl/Telcom Division Telecommunications Department |
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